At the start of the Cold War, Duguay-Trouin continued her service by taking part in the Indochina War in 1947, operating out of Saigon for several years until the ship was ultimately decommissioned and sold for scrap in 1953.War Thunder is een crossplatform- militair mmo-spel. However, after rejoining Allied forces in 1943, the ship was modernized several times and also took part in the Allied landings in southern France in August 1944. In WWII, Duguay-Trouin would spend several years interned at the port of Alexandria after the Fall of France in June 1940. Several years later, Duguay-Trouin found herself taking part in the international patrols to protect shipping during the Spanish Civil War. Following a year of construction work, Duguay-Trouin was launched in August 1923 and subsequently entered active service by the end of 1926.ĭuring the interwar period, Duguay-Trouin primarily served in the Mediterranean sea while also going on a longer cruise to Indo-China in the early 1930s. Duguay-Trouin would be laid down as the lead ship of the class and was also the first French capital ship built to modern standards and classifications established after the war. As a result, the French navy ordered three ships for construction, which began shortly after the orders were placed. In 1922, one of the designs was selected for construction despite the designers intending to further improve it. Striking a particular interest in the American Omaha class light cruiser, French shipbuilders revised their designs and eventually came up with four different drafts. However, as design work stagnated by the start of the 1920s, this made it possible to compare the French design with contemporary designs of other nations. In the years following the end of WWI, French naval designers began working on a new cruiser design, intended to counter Italian vessels which were seen as the most likely adversaries in a potential future conflict.
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However, the message still stands, as Pink explains in her documentary On the Record. The song was penned for the 2015 film Suffragette, but did not make the final soundtrack. "In honor of this incredible organization, in honor of this video for 'Wild Hearts' and in honor of girls and woman all over the world standing up for themselves, I am going to be making a donation in all of your names to this wonderful organization and I encourage you to do the same if the spirit moves you,'" says Pink in an official release in People. The music video was directed by Sasha Samsonova.Īs UNICEF ambassador, Pink also provided a link to a UNICEF donation page. In "Wild Hearts Can't Be Broken," Pink lets the lyrics and her vocals stand out. It is a simple rendition mirroring her understated Grammy performance, which is a far cry to the singer's past performances with incredible choreography and daring stunts. The video was shot in monochrome, which provides a stark and intimate vibe to the emotional ballad. With an appearance by the singer's young daughter Willow, Pink sings the heartfelt song to the camera. A day after performing the song live at the 2018 Grammys, Pink drops the music video to "Wild Hearts Can't Be Broken." Hobbies, culinary skills, and leisure were all set on the back burner in favor of efficient assemblage of Star Destroyers. Quarters were small and often shared between workers while sustenance focused on ease of preparation and bare nutritional value. The interior of the shipyard space station was devoted mostly to production, leaving little room for their workers to live, eat, or recreate. A huge man-made station encircling the planet, KDY employed most of it's native populace and good amount of off-worlders to produce it's lone export starships. KDY has a long history of innovation, political significance, and military might.Īs the name implies, Kuat Drive Yards is headquarter on Kuat, with the majority of their production taking place on their orbital shipyard. What all these vessels have in common is their production by Kuat Drive Yards at their orbital shipyards encircling the planet Kuat. Wherein the Empire employed the modern I-class, the Republic deployed the Venator and Acclimator class ships, both cutting edge for their time. Produced by Kuat Drive Yards for the Imperial Navy, the Empire followed in the Republic's footsteps by having Star Destroyers as the backbone of their fleet. Armed to the teeth with dozens of turbolaser batteries, ion cannons, and multiple tractor beams, the I-class Destroyer instilled dread in rebel cells and dissenters across the galaxy during the Galactic Civil War. To this day, many fans will fondly remember how blown away they were the first time they saw the sheer scale and intimating presence of the signature Imperial vessel. For many fans of Star Wars, their first exposure to the galaxy far, far away was witnessing Darth Vader's behemoth Star Destroyer capturing Princess Leia aboard Tantive IV. It may sound like there’s too much to handle here, but progression in Planetfall is startlingly quick, with important developments ticking down turn by turn. There’s also a diplomacy system, including a riff on Paradox’s signature Casus Belli system of measuring a faction’s support for war. With such an effective control scheme, players can readily explore the various systems at play in Planetfall and there’s a lot to take in as it offers both a turn-based strategic layer where players build a network of colonies and a turn-based tactical layer. The event queue on the right side of the screen stands out as an elegant way to ferry players through significant moments that require their attention, from research results to diplomatic missives. Many of the controller buttons function similarly to hotkey-style shortcuts for PC players, allowing for rapid navigation of the various menus for city management and army control. There’s a common belief that complex strategy titles don’t have a home on console, but Triumph Studios has done a remarkable job in adapting their Creator Engine from Age of Wonders 3 into a console setting. As far as I’m concerned, this is a significant trade up for the franchise, as I will happily exchange elves and dwarves for, well, just about anything. This is where the Age of Wonders series has made its mark for twenty years and, with the recent release of Planetfall, the series transitions from the Tolkien-esque territory of its first four installments into the cold unknown of outer space. Of course, the speculative settings of high fantasy or science fiction can offer a reprieve from the more immediate sociopolitical ramifications of this dirty work. Even in more cerebral takes on the formula like Sid Meier’s Alpha Centauri, the player is signing up to enjoy all the indulgences of power through empire. 4X players explore, expand, exploit and exterminate their enemies (get it?) in pursuit of one form of global conquest or another, and they do so under the guise of capital-P Progress. Let’s just say it up front - there may not be a genre in gaming that glorifies the imperialist violence of colonialism more than 4X strategy. WTF The “succubots” slapping their own butts as idle animation. LOW Rough tutorial, inconsistent AI, unstable multi, minor UI bugs. HIGH Spectacular combo of grand strategy and tactical combat. This is a beneficial grace period that allows for learning how to use the ships and weapons in a less stressful environment. Fortunately, WoWs offers a form of tutorial that allows new/persistently-inept human players to practice against AI players. I was leery of taking on the challenge, although if worse came to worst, it would be easier to accept defeat in a boat rather than an airplane as an actual pilot, that would really be a bitter, salty wound. That is not at all the same as getting owned by a six-year-old with daddy issues and an ax to grind. And the answer is “Because I like operating deadly war machines, and I like using them to blow other machines to pieces, but I don’t enjoy losing to other humans-they’re too judgmental.” That last bit is something of a quirk of mine: getting blasted by AI, well, it’s a computer, of course it’s better/faster/smarter than I am. That noob that just takes off on his own and makes absolutely no contribution to the team effort that it takes to win the game? That’s me.īy now you’re thinking, “Why is this guy, who admits to being a rogue player, joining an online multiplayer game that is almost completely dependent on teamwork in the first place?” It’s a fair question. While this seems fair enough on first glance, it discounts the burden placed on the side that gets me. The matchmaking process attempts to level the playing field/sky/ocean by distributing the range of capabilities of the vehicles equally, but seemingly does not factor in player ability. In a nutshell, players select their machine and are slotted into a team. While not a direct copy (there is new content available that the PC version does not have), the gameplay is very similar to that of the other games, PC or console. World of Warships: Legends is the name given to the port (nautical term!) of the game from the PC to the Xbox and PlayStation 4. Just to get this out in the open, that does not describe me. As with the others, WoWs is an online multiplayer battle game that favors players with patience, team coordination skills, and great aim. World of Warships(WoWs), the newest entry in the World of Warmachine series, is pretty much what you would expect if you have ever encountered the Tanks and Warplanes variants, at least in broad terms. Protect yourself with a shield, or choose to wield two weapons as a warrior.Įnjoy the visceral satisfaction of responsive, fast-paced combat, with spectacular special effects, pleasing sounds, rewarding damage numbers, all set against immersive backdrops and atmospheric, inspiring music scores.Įach hero class has access to about 20 abilities (skills or spells), and each of your three companions has four more. Equip shiny breastplates, menacing helmets and hoods, spiked shoulder pads, mysterious cloaks or capes. Open treasure chests to loot gold, gemstones and battle gear. Venture into dark caves and dungeons, explore forests, villages and graveyards, lay siege to demon-controlled castles, brave snowy mountain peaks, and travel to the moon to slay strange creatures among craters and canyons, and beyond, to the deserts, pyramids and jungles of the red planet. Level up to learn new abilities and increase your attributes. Play as a Mage, Warrior or Bounty Hunter, wielding a sword, axe, staff or gun. This app was launched in January 2020.This package costs $395.99 for the season or $99 per month, and you can add in NFL Game Pass, which streams live pre-season games and pre-recorded regular season games, for an extra $50. When Sony announced the discontinuation of PlayStation Vue it stated it was doing so because "the highly competitive Pay TV industry, with expensive content and network deals, has been slower to change than we expected." Following this announcement, Sony later worked out a deal with Google's YouTube TV for a YouTube TV app on PlayStation consoles, the only live streaming service other than its own PlayStation Vue to be on PlayStation consoles. While the service had approximately 745,000 subscribers as of September 2018, a number of newer services had launched in prior two years. On October 29, 2019, Sony announced that the service would be discontinued on January 30, 2020. In October 2019 news broke that Sony was attempting to sell the Vue service. On March 6, 2017, the service introduced the "Multi-View" picture-in-picture feature, which allows users to watch up to three channels simultaneously on a single screen one of the most treasured features of Vue that as of January 2020 hadn't been replicated by other services. One of its features was an extensive collection of login credentials for TV Everywhere Apps. On July 26, 2016, Sony announced a deal with the NFL to stream the NFL Network and Red Zone making it one of only a handful of live streaming services to do so. A subscription service targeting cordcutters, it was structured like a multichannel video programming distributor - it combined live TV, on-demand video, and cloud-based DVR to stream cable tv and broadcast tv programs, movies, and sporting events directly to a PlayStation console or other supported streaming device or apps – without requiring cable or satellite television service. One of the first live streaming services, it initially had a limited major-market rollout before being expanded nationally. The live streaming service PlayStation Vue was launched in the US on Maby the Sony Interactive Entertainment subdivision of the Sony Corporation of America division of Sony. And we think that you will also know it when you cross it. What line, you ask? Well, as a Supreme Court Justice once said, “I’ll know it when I see it”. We will reject apps for any content or behavior that we believe is over the line. We strongly support all points of view being represented on the App Store, as long as the apps are respectful to users with differing opinions and the quality of the app experience is great.If you’re just getting started, learn more about the Apple Developer Program. Consider using Xcode to install your app on a device for free or use Ad Hoc distribution available to Apple Developer Program members. If you build an app that you just want to show to family and friends, the App Store isn’t the best way to do that. The App Store is a great way to reach hundreds of millions of people around the world.So know that we’re keeping an eye out for the kids. Parental controls work great to protect kids, but you have to do your part too. We have lots of kids downloading lots of apps.Your apps should change and improve as well in order to stay on the App Store. The App Store is always changing and improving to keep up with the needs of our customers and our products. On the following pages you will find our latest guidelines arranged into five clear sections: Safety, Performance, Business, Design, and Legal. If the App Store model and guidelines are not best for your app or business idea that’s okay, we provide Safari for a great web experience too. For everything else there is always the open Internet. We do this by offering a highly curated App Store where every app is reviewed by experts and an editorial team helps users discover new apps every day. The guiding principle of the App Store is simple-we want to provide a safe experience for users to get apps and a great opportunity for all developers to be successful. The Oculus Link pipeline is designed to stream inputs and outputs between the Oculus runtime and the client application (Roblox). Using an Oculus Quest 2, I can confirm that this issue occurs. Hopefully roblox can fix some of the bugs on there side (and oculus fix oculus link), and maybe robloz could even invest more into vr? Using an oculus quest 2, my only way of making it stop is by literally restarting my computer.Īlso sometimes it will start to get laggy and upon joining games it will say my computers graphics card is outdated for roblox (which its clearly not, i have a new very good graphics card and this only affects during vr mode).Īlso, there is no way to exit roblox in vr unless i take off the headset and forcibly close it (meaning alt f4 or closing window or taskmanager, esc l enter doesn’t even work).Īnother thing is i cant turn iff vr mode unless i hook up oculus and have it fullfill a “request” (which half the time i have to restart the headset or my pc to get it connected).ītw, this is all using oculus link, however ik many of these problems occur with other headsets and devices, meaning some problems are a thing roblo needs to fix, which to be fair i think vr mode just needs to entirely be redone as lets be real, its very buggy, deprecated, and honestly not very “high quality” when it comes to stuff like its ui (like how i literally cannot exit the game and the weird in vr mode symbol on the computers screen.)Īlso, maybe roblox could redo vr on roblox, and maybe make roblox in some vr stores (like the oculus store) and vr could be a official compatibility/device on roblox!
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